Ripple dynamics is a topic studied in Temporal continuum dynamics. It is a model that describes the dynamics of time travel involving mutable histories in terms of the dynamics of ripple effects. (Some paragraph To be added once the bottleneck is solved)

Bottleneck=no known mechanism in GR and QFT to allow change in spacetime, not just spatial topology. Discontinuity issues with fields in spacetime introduced by mutable history time travel (Credits: Samuel Lereah)

Ripple effect[edit | edit source]

A ripple effect is an undulation in a timeline, usually due to a history changing event, which results in the timeline to oscillate between multiple versions of histories (sometimes discontinuously). Usually a ripple takes the form of a pulse. However in some scenarios, a continuum of histories can be carried by the ripple and thus allowing the ripple to have a phase velocity like a wavepacket.

Ripples typically propagates toward the future direction of a timeline. Due to time travel events, however, it can end up emerging from the past.

Newtonian ripple dynamics[edit | edit source]

Inertial frames[edit | edit source]

One time travel[edit | edit source]

Figure 1: Schematics of two fundamental units of time travel under the Ripple Dynamics Model for 3 ripples produced by the same source S and felt by the events A, B, C respectively. Variables explained in main article. (a) Past time travel, (b) Future time travel.

Consider 3 ripples with the same source and events where they hit . Then the (average) group velocities of the ripples, as seen from the time traveler's frame are obtained by

That is, the group velocity is the average time transverses by the ripple, per ticks of the clocks in the time traveler's frame (Thus unlike ordinary group velocities, it is unitless). Therefore for , the group velocity of the ith ripple is given by

where and are the time of departure from the timeline due to a time travelling event, the time of arrival due to the same time travelling event and the (proper) time elapsed due to the time travel respectively. Let , then the ripple group velocity formula takes the more compact form


 

 

 

 

Now if then and hence in (1)


 

 

 

 

. This is only true if (taking account the fact that the path of the ripple in the timeline may revisit a point more

Figure 2: Schematics illustrating the special case ti + I = tS. (a) As shown, it is impossible for tA to connect to tS when I is added to tA. (b) There is also in general no solution for ti + I = tS in backward time travel either. (c) An ontological loop represents a solution to ti + I = tS as tA and tS joined up perfectly after adding I.

than once due to the looping back introduced by the topology of backward time travel). In addition, (2) only holds if the path revisit itself at least once which means for future time travel it is impossible to have (2) satisfied. For the case involving just one backward time travel, the special case of (2) where and coincides corresponds to an ontological loop, which has the property that there is no well defined source event. Because of that, it is meaningless to talk about the ripples' velocity in such case. As seen from Figure 2, (2) can be generalised for this special case for any integers as

For the velocities are given by

Therefore the velocities will depend on the delay and between the source and the event where their effects are perceived in the frame (with the limiting case of infinity if the source occurs arbitrarily close to the event, corresponding to an instantaneous history change felt by all points of the timeline).

If we instead rearranging (1) and assuming the time travelers are in the same inertial frame as the events and , then with and we get

Note if then , which represents a future time travel that took the same amount of time as the time interval of the departure and arrival points in the timeline (Recall that since the (proper) time elapsed always increases, except for the highly unusual scenario involving Star Trek's antitime, where it is some frame where the proper time decrements rather than increments. Therefore means , which is the same as not time travelling at all). Therefore and hence

Using this in (1) for we obtain the other velocities as

This means the jth ripple depends on the ith ripple's velocity and the time displacement from the ith event to the jth event if the ripples share the same source.

Limiting cases[edit | edit source]

If the time travel involve events that are e.g. years apart, but the events where the ripple hits and the sources are only a few minutes apart, then will dominate other terms. Hence

Or in terms of the time where the source occurs

If the time separation between the jth and ith event decreases, the corresponding ripples will have similar velocity. Therefore, the relative magnitude of the ripples' velocities will give a measure on the time separation between the two events caused by the same source .

It is easy to see that in general for such cases, the ripple will be superluminal. The approach to the implications on such phenomenon is disputed. One approach suggests this highlighted the limitation of describing ripples under the simplification of Newtonian mechanics and relativistic treatment of the dynamics is required to resolve this issue. Another suggests that there is no issue with superluminality given how backward time travel phenomenon is already a causality violating phenomenon at least in the local timeline and that there are no indications that suggest ripples, which are oscillation of different versions of spacetime, should behave like other matter and energy.

N time travels[edit | edit source]

Accelerated frames[edit | edit source]

(To be calculated)

Classical mechanics formulation[edit | edit source]

(To be calculated)

Relativistic ripple dynamics[edit | edit source]

(Requires solving the Bottleneck)

Ripple dynamics in warped spacetime[edit | edit source]

(Requires solving the Bottleneck)

Quantum ripple field theory[edit | edit source]

(Requires solving the Bottleneck (and possibly not even a well define notion)

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